by Nathan Stout (of AccordingToWhim.com)
You play either the Scotland Yard Detectives or the mysterious villain ‘Mr. X’. The Detectives are searching all over London for the fiend and must carefully spread a net in order to catch him. The only problem is that Mr. X plays ‘invisibly’ so the Detectives must be smart and not waste their allotted amount of transportation. If the Detectives cannot find Mr. X after he moves 25 times, then he wins.
Each detective gets so many TAXI, BUS, and UNDERGROUND tokens to use to move around the map. Mr. X has infinite movement and is no so hampered. Each intersection on the London map is marked with a number and one or two of the three colors of the transportation tokens (yellow for TAXI, green for BUS, and Red for UNDERGROUND). Some road can only be traveled with Bus or Taxi, Taxi or Underground, etc… Players can only move from intersection to intersection using the appropriate token with the appropriate color on the road. If a player runs out of Bus tokens, they can no longer use the bus to move about London, etc… If at any time the detectives land on Mr. X, he has to tell them and the game is up, he is captured, and that Detective wins the game.
I love this game board. It is probably one of my all time favorite game boards. It is so detailed and has many of London’s more important landmarks. It is like a little geography lesson wrapped in a game! If I could have this as a proper picture, I’d hang it on my wall.
Concentrate REALLY hard on each move Mr. X makes (according to where he started and which tokens he used to move). Also, spread your Detectives out in a nice even way until you can somewhat pinpoint where Mr. X might be. Don’t let him get too far from any one Detective.